February 2nd

We discuss previous games we have enjoyed and we agree on admiring platform like Shadow Man, Soul Reaver, Silent Hill and Resident Evil. Gary and Adam say it will be possible to produce one demo level in this style where the main character interacts with objects and may fight with other characters, pick up objects,. I am familiar with this style of game and already ideas come to me for sounds needed. There of course will be basic sounds like footsteps and jumping and more complex sounds like swords and explosions although I already have a palette of explosion sounds.

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